12/24/2023 0 Comments Seatruck scanner module![]() ![]() I find that devs design map that way you can use caverns, caves, arks, tunnels like the "roads" for you track. Another 20% find it wrong, bad a nd dangerous if i occasionly exit vehicle when i just needed tostand up from chair and repair some rear modules and get away quickly.ģ) Disagreed. Testing it and find needed that kind of option 20% of times. Seatruck is NOT the Seamoth, its a habitat, lab. Interesting mechanics I suppose, cause it mean you may lose some belongings in a rear part without loosing it forever, just return for your "tale", when giant monsters that bite you apart get rid of you.Ģ) Disagreed. That allow the truck to be splitted into two parts if one of the middle modules be destroyed. For example, if you remove the picture frame in the Sleeper modules, users would be able to build a fabricator, storage cabinet, and trash can there.ġ) Disagree. Another option is to allow players to build in select areas in the empty space on existing modules. Double the storage in the storage module. Allow for a small 4圆 storage cabinet in the main Seatruck cabin. Robin can store more items on her body, and as far as I know, she's not fatter than the storage module. There's a ton of wasted empty space in the Seatruck modules. With more modules, the Seatruck becomes tedious to go from end to end. Alternatively, increase the # of upgrade modules from 4 to 6 and allow for engine speed upgrade modules to stack.Ĥ) Lack of storage compared to every other vehicle. Suggested fix: Increase the max speed of the Seatruck to match the Seamoth's speed It's not as fun or zippy to drive as the seamoth. Suggested fix: Allow for differences between short-pressing (exit seat) and long-pressing 'E' (exit vehicle)ģ) The Seatruck is incredibly slow, even without any attached modules. Repairing any component of the seatruck should repair all of it.Ģ) Entering exiting the Seatruck and seat is annoying. Suggested fix: Health should be shared among Seatruck modules. Makes it very difficult to repair parts of it. ![]() I've combined Seatruck issues discussed in multiple threads:ġ) Each component of the Seatruck has its own health bar. Let's take a look at 4 big problems with Seatrucks and potential solutions for each of them. ![]() It's not fun to zip around with and explore, and it doesn't have the 'mobile submarine base' feel of the Cyclops Seatruck feels like it doesn't do anything well. ![]()
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